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Starfall

For 9 months I was a concept artist for the Game Wizards team, Starfall, headed up by Joey Thompson. Game Wizards is a class at the Art Institute of Los Angeles where I currently attend. My job for the first three months was to create character concepts as inspiration for the style of the game. The next six months were spent creating various concepts for assets, and many of the assets I designed can be seen in the finished game. Starfall really tested my abilities in designing usable assets as well as modular pieces that could be repeated over large areas. I was also in charge of the sky, which helped bring out lighting and give mood to the level. Below are screenshots of the finished game featuring assets using my designs as well as all of the original art I did for Starfall.

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© 2016 ~ Kristy Moret