![]() |
||||
| Home | 3D Environments | Level Design | Concept Art | Resume | About Me | Contact | |
||||
Desert Tower
This scene is built up of pieces that were modelled in 3D Studio Max and Zbrush, then exported to the Unreal Tournament 3 Editor. It is based on a concept created by an unknown artist. |
||||
|
© 2010 ~ Kristy Romero |
||||